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Chapter 1: Shadows of the Past
As the lands of Aranna slowly recover from the great wars, a new threat
rises. An ancient darkness is awoken, and seeks revenge. In the town of
Arhok, a would-be hero faces these new challenges.
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The First Trial
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Find and slay the monsters who ambushed the
caravans and threaten the town (given by Mayor Hardison Dhon) |
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Reward: Helm of Khar, Orb of Fire
spell, Backpack with 7 health potions, 3 mana potions, 5
resurrect scrolls (given by Mayor Hardison Dhon) |
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Family Bow (SP Only)
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Find Lyssa and deliver her bow (given by
Reynard) |
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The Trapper
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Kill the Bear Outside Arhok (given by
Kron) |
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Reward: 90gp (given by Kron) |
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The Staff of Stars
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Seek the Staff of Stars (given by Mayor
Hardison Dhon) |
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Chapter 2: The Island of Legends
Powerful and ancient forces from the time of the ancients are stirring.
The hero journeys to the fabled island of the Utraeans to hunt down the
Shadowjumper.
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Recover Ilorn's Amulet
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Find and slay the monsters who ambushed the
caravans and threaten the town (given by Ilorn) |
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Reward: ability to trade/shop with
Ilorn |
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A Giant Task
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Find Najj's kinsmen (given by Najj the
Half-Giant) |
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The Wizard City
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Clear Illicor of the Zaurask (given by
Quayhdar) |
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Therg's Apprentice
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Rescue Algher Mhankur, the missing scribe
(given by Ezmera) |
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The Stone of Lhaoc
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Reclaim an ancient artifact - the Stone of
Lhaoc (given by Therg the Historian) |
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The Dark Acolytes
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Eliminate the Dark Acolytes (given by
Kirr, Leader of the Half-Giants) |
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The Scourge of Cicatrix
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Destroy the undead centaur Cicatrix (given
by Konus) |
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Chapter 3: The Crown and The Cut
The Shadowjumper's trail leads the hero through the ancient sources of
the Utraean power. The strongholds of legendary mages Jerkhal and
Demlock expose new threats, old clues, and everpresent danger.
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The Sacred Guardian
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Rescue the displacer (given by The
Guardian) |
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Special Delivery
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Travel to Xulphae's Cove and deliver a
letter to Jaff (given by Nirr) |
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The Horror of the Rune Master
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Defeat the Rune Master and his Guardian
(given by Bran Torath) |
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Reward: Demlock's Spellbook, ability
to trade/shop with Lhuk Torath (given by Lhuk Torath) |
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The Sunken Tower
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Find and secure any other entrances to the
tower (given by Therg the Historian) |
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Chapter 4: Pilgrimage of Redemption
The hero learns that the Utraean legacy is one of arrogrance and stolen
power. The surviving Utraeans - humbled by centuries of defeat - are on
a mission of redemption. However, the powerful forces they harnessed in
the past have broken free and threaten the world with destruction.
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The Healing Well
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Destroy the Zaurask guarding and tainting
the Healing Well (given by Eradi) |
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Redemption
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The pilgrim Umberteen is being held by the
Droc. Free him! (given by Uelda) |
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Reward: Umberteen's Book of Trickery
(given by Umberteen) |
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Reunion
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Umberteen has asked you to locate his
brother Ghage in the cliff city of Xulphae's Cove (given by
Umberteen) |
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Nosirrom's Fall
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Destroy the Zaurask King (given by Ghage) |
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The Crystal Guardians
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Destroy the four Crystal Guardians (given
by Neener, the Goblin Trader) |
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Chapter 5: The Countdown
The Great Clock controls the seasons and cycles of Aranna, and the
Shadowjumper would destroy it with the power of the Staff of Stars,
plunging the world into darkness and chaos. Three ancient powers, the
Shadowjumper, the Staff, and the Clock, are converging explosively, and
our hero must defeat the first to save the last...and all of Aranna |
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